2K Games recently released Bioshock 2, the followup to the 2007 masterpiece that introduced us to Andrew Ryan’s failed attempt at a utopian super-society. Where the first game offered a harsh criticism on ideas of objectivism, Bioshock 2’s villain hopes to save the fallen society with an obsessively altruistic approach.
Nods to such literary predecessors as steam punk, H.G. Wells and Ayn Rand are so prevalent, that the designers released a recommended reading list before the game’s release, including an additional section of nonfiction “for supernerds” which includes several works of philosophy. The 2k forums are even fostering a Bioshock bookclub.
So far responses to Bioshock 2 have been positive, delivering praise to the complex and interesting narrative that manages to deliver high-brow narrative in a blockbuster game.